Welcome to the Wakefield Doctrine (the theory of clarks, scotts and rogers)
Well, that was fun! (This week’s installment in the Tales from the Six Sentence Café & Bistro, that is.) Plus we had Comments from FoTD, Cynthia and Misky, Mimi and Denise.
So… Friday, huh?
note the date. After reading the Post, we looked above the Welcome to.. and thought, damn… in the ’20s. Then, like an apologetic childhood monster from fever dreams (back when/at an age getting your temperature was so not as easy as today),the sound of multiplication tables moved up the 1:00 am hallway, (which, at his point in the dream by virtue of the malign manipulation of time, space and fear had become at least 100 yards long to the closest non-threatening bedroom)… Math sez, it sez, “I hate to be the one to tell you this (“My god!! Math is a roger!!!)… but that was Six Years (carry the zero) Ago.”
Well, we will work on this week’s TToT and peek around the corner of this Friday.
Damn! Fridays used to mean something. It had a Power, like a benign despot, promising things it had no right to convey, yet as a citizen of the world of ‘what will be will be’… we accepted it. In return for a sense of …. the world making sense.
I repeat, Damn! No wonder we find time travel such a productive vehicle when creating fiction.
Friday -the Wakefield Doctrine-
December 11, 2020Welcome to the Wakefield Doctrine (the theory of clarks, scotts and rogers)
There’s an old saying, “Fridays are the Monday-mornings of living a full and satisfying life.”
Why the love-hate relationship between clarks and the most looked-forward-to day of the workweek?
Consider that your homework.
New Readers! While our subscriptioneers get busy organizing their notes, and make sure they have enough yellow-highlights, clear-plastic rulers, No.2 pencils and, to be ready to take the assignment-completion-process up to the next level, a supply of three-by-five index cards; (Of course, there’s a cork board and little colored pins!), lets go for a quick tour of the Wakefield Doctrine.
The Wakefield Doctrine starts out with three different (yet intricately interrelated) predominant worldviews. ‘Predominant worldview’ is the preferred term denoting personal reality writ large. While scraping the guardrails in terms of a distinction between what an individual’s subjective reality is and the proposition that the whole, yeah, everything, world that is considered ‘reality’, knowing the differences between the three predominant worldviews of the Wakefield Doctrine are essential to deriving the benefits of this unique, fun and quite useful perspective on the world around us and the people who make it up.*
We’re born with the possibility of having one, (of three), predominant worldviews being established (the the ‘other two’ becoming secondary), and thereby being our ‘reality’. It (the predominant worldview) shapes, influences and serves as the context in which we develop the tools and strategies that shape our subsequent relationship with life …and such.
The three are:
- the reality of the Outsider(clarks)
- the world of the Predator(scotts)
- the life of the Herd Member(rogers)
If discussed in terms of personality types, the above are the three personality types of the Wakefield Doctrine. For the Doctrine, personality type is not an assignment or a categorization based on a how many of a number of predetermined characteristics, traits or inclinations an individual demonstrates. Personality type is, for the Wakefield Doctrine, a description of how a person relates themselves to the world around them.
Learn the characteristics of the three, ask the question: “How is this person/how am I relating themselves/myself to the world around?”
The cool and fun part is the accuracy of the descriptions of the three ways to relate to the world.
There’s a bunch more to learn, but…. today is Friday. So have fun on the weekend.
* total, long-running, and favorite play-on-words here at the Doctrine… (and a totally obtuse reference to the ideas on reality as Carlos Castaneda so elegantly presented in his writings, i.e. reality is perception and the players contribute to the script, to mix as many metaphors and rhetorical devices as possible… ya know?)
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